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@@ -1,129 +1,129 @@
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-import Three, { OctahedronGeometry } from "three";
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-// const scene=new Three.Scene();
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-// const camera=new Three.PerspectiveCamera();
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-// const odemetry=new OctahedronGeometry();
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-// document.body.append(new Element(`<h1>index.js</h1>`))
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-var canvas=document.getElementById("canvas");
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-canvas.width=window.innerWidth;
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-canvas.heigt=window.innerHeight;
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-var gl=canvas.getContext("webgl");
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-gl.viewport(0,0,canvas.width,canvas.heigt);
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+// import Three, { OctahedronGeometry } from "three";
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+// // const scene=new Three.Scene();
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+// // const camera=new Three.PerspectiveCamera();
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+// // const odemetry=new OctahedronGeometry();
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+// // document.body.append(new Element(`<h1>index.js</h1>`))
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+// var canvas=document.getElementById("canvas");
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+// canvas.width=window.innerWidth;
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+// canvas.heigt=window.innerHeight;
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+// var gl=canvas.getContext("webgl");
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+// gl.viewport(0,0,canvas.width,canvas.heigt);
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-// import * as Three from "three";
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-console.log("Three",Three);
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-const scene=new Three.Scene();
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-const camera=new Three.PerspectiveCamera(
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- 75,
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- window.innerWidth/window.innerHeight,
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- 0.1,
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- 1000
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-);
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-camera.position.set(0,0,10);
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-scene.add(camera);
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+// // import * as Three from "three";
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+// console.log("Three",Three);
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+// const scene=new Three.Scene();
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+// const camera=new Three.PerspectiveCamera(
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+// 75,
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+// window.innerWidth/window.innerHeight,
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+// 0.1,
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+// 1000
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+// );
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+// camera.position.set(0,0,10);
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+// scene.add(camera);
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-const geometry = new Three.BoxGeometry( 1, 3, 2 );
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-const material = new Three.MeshBasicMaterial( {color: 0xffffff} );
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-const cube = new Three.Mesh( geometry, material );
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-scene.add( cube );
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-console.log("cube",cube);
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-console.log("cube.position",cube.position);
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+// const geometry = new Three.BoxGeometry( 1, 3, 2 );
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+// const material = new Three.MeshBasicMaterial( {color: 0xffffff} );
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+// const cube = new Three.Mesh( geometry, material );
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+// scene.add( cube );
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+// console.log("cube",cube);
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+// console.log("cube.position",cube.position);
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-const geometry_buffer=new Three.BufferGeometry();
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-const vertices=new Float32Array([
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- -1.0,-1.0,1.0,
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- 1.0,-1.0,1.0,
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- 1.0,1.0,1.0,
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- 1.0,1.0,1.0
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- -1.0,1.0,1.0,
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- -1.0,-1.0,1.0
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-]);
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+// const geometry_buffer=new Three.BufferGeometry();
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+// const vertices=new Float32Array([
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+// -1.0,-1.0,1.0,
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+// 1.0,-1.0,1.0,
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+// 1.0,1.0,1.0,
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+// 1.0,1.0,1.0
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+// -1.0,1.0,1.0,
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+// -1.0,-1.0,1.0
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+// ]);
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-geometry_buffer.setAttribute("position",new Three.BufferAttribute(vertices,3));
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-const material_buffer=new Three.MeshBasicMaterial({color: 0xffff00});
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-const geometry_buffer_mesh=new Three.Mesh(geometry_buffer,material_buffer);
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-scene.add(geometry_buffer_mesh);
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-geometry_buffer_mesh.position.set(-10,-2,0);
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-// geometry_buffer_mesh.position.x=-10;
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-// geometry_buffer_mesh.position.y=-2;
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+// geometry_buffer.setAttribute("position",new Three.BufferAttribute(vertices,3));
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+// const material_buffer=new Three.MeshBasicMaterial({color: 0xffff00});
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+// const geometry_buffer_mesh=new Three.Mesh(geometry_buffer,material_buffer);
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+// scene.add(geometry_buffer_mesh);
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+// geometry_buffer_mesh.position.set(-10,-2,0);
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+// // geometry_buffer_mesh.position.x=-10;
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+// // geometry_buffer_mesh.position.y=-2;
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-import path from "path";
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+// import path from "path";
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-const cube_geometry=new Three.BoxGeometry(2,2,2);
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-const textureloader=new Three.TextureLoader();
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-path.resolve(path.dirname.toString());
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-console.log("path",path);
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-const texture_object=textureloader.load("../media/texture/shazi.png");
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-const textureLoader = new Three.TextureLoader();
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-const textureFlare0 = textureLoader.load( "../media//texture/envolope.jpg" );
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-console.log("textureFlare0",texture_object);
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-const basic_material=new Three.MeshBasicMaterial({
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- // color:0xf012f0,
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- map:texture_object,
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-});
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-const cube_geometry_object=new Three.Mesh(cube_geometry,basic_material);
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-scene.add(cube_geometry_object);
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-cube_geometry_object.position.set(8,-3,0);
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+// const cube_geometry=new Three.BoxGeometry(2,2,2);
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+// const textureloader=new Three.TextureLoader();
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+// path.resolve(path.dirname.toString());
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+// console.log("path",path);
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+// const texture_object=textureloader.load("../media/texture/shazi.png");
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+// const textureLoader = new Three.TextureLoader();
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+// const textureFlare0 = textureLoader.load( "../media//texture/envolope.jpg" );
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+// console.log("textureFlare0",texture_object);
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+// const basic_material=new Three.MeshBasicMaterial({
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+// // color:0xf012f0,
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+// map:texture_object,
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+// });
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+// const cube_geometry_object=new Three.Mesh(cube_geometry,basic_material);
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+// scene.add(cube_geometry_object);
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+// cube_geometry_object.position.set(8,-3,0);
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-const renderer=new Three.WebGLRenderer();
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-renderer.setSize(window.innerWidth*0.95,window.innerHeight*0.95);
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-window.addEventListener("resize",(EventTarget)=>{
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- console.log("resize_______________");
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- camera.aspect=window.innerWidth*0.95,window.innerHeight*0.95;
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- camera.updateProjectionMatrix();
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- renderer.setSize(window.innerWidth*0.95,window.innerHeight*0.95);
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- renderer.setPixelRatio(window.devicePixelRatio);
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-});
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+// const renderer=new Three.WebGLRenderer();
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+// renderer.setSize(window.innerWidth*0.95,window.innerHeight*0.95);
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+// window.addEventListener("resize",(EventTarget)=>{
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+// console.log("resize_______________");
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+// camera.aspect=window.innerWidth*0.95,window.innerHeight*0.95;
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+// camera.updateProjectionMatrix();
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+// renderer.setSize(window.innerWidth*0.95,window.innerHeight*0.95);
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+// renderer.setPixelRatio(window.devicePixelRatio);
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+// });
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-import { OrbitControls } from "three-orbitcontrols-ts";
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-const controls=new OrbitControls(camera,renderer.domElement);
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-controls.enableDamping=true;
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+// import { OrbitControls } from "three-orbitcontrols-ts";
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+// const controls=new OrbitControls(camera,renderer.domElement);
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+// controls.enableDamping=true;
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-// renderer.render(scene,camera);
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-let rare_positionx= cube.position.x-2;
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-let rare_positiony= cube.position.y-2;
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-let step=0.02, range=400,mark=0;
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-function render_each_second(){
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- // renderer.render(scene,camera);
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- controls.update();
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- if(mark<= range){
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- cube.position.x+=step;
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- cube.position.y+=step;
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- cube.rotateZ(0.02);
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- cube.rotateY(0.015);
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- cube_geometry_object.rotateX(0.01);
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- cube_geometry_object.rotateY(0.01);
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- cube_geometry_object.rotateZ(0.01);
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- geometry_buffer_mesh.rotateY(0.05);
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- mark=mark + 1;
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- }else{
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- // cube.position.x=(step*range);
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- cube.position.x=(rare_positionx);
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- cube.position.y=(rare_positiony);
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- mark=0;
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- }
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- // (times < n)?cube.position.x+=times:cube.position.x=rare_position;
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- // console.log("cube.position",cube.position);
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- renderer.render(scene,camera);
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- requestAnimationFrame(render_each_second);
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-};
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-render_each_second();
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+// // renderer.render(scene,camera);
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+// let rare_positionx= cube.position.x-2;
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+// let rare_positiony= cube.position.y-2;
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+// let step=0.02, range=400,mark=0;
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+// function render_each_second(){
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+// // renderer.render(scene,camera);
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+// controls.update();
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+// if(mark<= range){
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+// cube.position.x+=step;
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+// cube.position.y+=step;
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+// cube.rotateZ(0.02);
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+// cube.rotateY(0.015);
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+// cube_geometry_object.rotateX(0.01);
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+// cube_geometry_object.rotateY(0.01);
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+// cube_geometry_object.rotateZ(0.01);
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+// geometry_buffer_mesh.rotateY(0.05);
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+// mark=mark + 1;
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+// }else{
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+// // cube.position.x=(step*range);
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+// cube.position.x=(rare_positionx);
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+// cube.position.y=(rare_positiony);
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+// mark=0;
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+// }
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+// // (times < n)?cube.position.x+=times:cube.position.x=rare_position;
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+// // console.log("cube.position",cube.position);
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+// renderer.render(scene,camera);
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+// requestAnimationFrame(render_each_second);
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+// };
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+// render_each_second();
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-console.log("renderer",renderer);
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-document.body.appendChild(renderer.domElement);
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+// console.log("renderer",renderer);
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+// document.body.appendChild(renderer.domElement);
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-// import {OrbitControls} from 'three';//three/examples/jsm/controls/OrbitControls
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-// import { OrbitControls } from "three/addons/controls/OrbitControls.js";
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-// import { OrbitControls } from "three-orbitcontrols-ts";
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-// const controls=new Three.OrbitControls(camera,renderer.domElement);
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+// // import {OrbitControls} from 'three';//three/examples/jsm/controls/OrbitControls
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+// // import { OrbitControls } from "three/addons/controls/OrbitControls.js";
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+// // import { OrbitControls } from "three-orbitcontrols-ts";
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+// // const controls=new Three.OrbitControls(camera,renderer.domElement);
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-// import { OrbitControls } from 'three-orbitcontrols-ts';
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-// const controls=new Three.OrbitControls(camera,renderer.domElement);
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-// const controls=new OrbitControls(camera,renderer.domElement);
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+// // import { OrbitControls } from 'three-orbitcontrols-ts';
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+// // const controls=new Three.OrbitControls(camera,renderer.domElement);
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+// // const controls=new OrbitControls(camera,renderer.domElement);
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-// setTimeout(() => {
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-// console.log("cube.position",cube.position);
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-// cube.position.set(10,1000,500);
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-// console.log("cube.position",cube.position);
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-// }, 1500);
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+// // setTimeout(() => {
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+// // console.log("cube.position",cube.position);
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+// // cube.position.set(10,1000,500);
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+// // console.log("cube.position",cube.position);
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+// // }, 1500);
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