import { Vector2 } from 'three'; /** * A helper for {@link SelectionBox}. * * It visualizes the current selection box with a `div` container element. * * @three_import import { SelectionHelper } from 'three/addons/interactive/SelectionHelper.js'; */ class SelectionHelper { /** * Constructs a new selection helper. * * @param {(WebGPURenderer|WebGLRenderer)} renderer - The renderer. * @param {string} cssClassName - The CSS class name of the `div`. */ constructor( renderer, cssClassName ) { /** * The visualization of the selection box. * * @type {HTMLDivElement} */ this.element = document.createElement( 'div' ); this.element.classList.add( cssClassName ); this.element.style.pointerEvents = 'none'; /** * A reference to the renderer. * * @type {(WebGPURenderer|WebGLRenderer)} */ this.renderer = renderer; /** * Whether the mouse or pointer is pressed down. * * @type {boolean} * @default false */ this.isDown = false; /** * Whether helper is enabled or not. * * @type {boolean} * @default true */ this.enabled = true; // private this._startPoint = new Vector2(); this._pointTopLeft = new Vector2(); this._pointBottomRight = new Vector2(); this._onPointerDown = function ( event ) { if ( this.enabled === false ) return; this.isDown = true; this._onSelectStart( event ); }.bind( this ); this._onPointerMove = function ( event ) { if ( this.enabled === false ) return; if ( this.isDown ) { this._onSelectMove( event ); } }.bind( this ); this._onPointerUp = function ( ) { if ( this.enabled === false ) return; this.isDown = false; this._onSelectOver(); }.bind( this ); this.renderer.domElement.addEventListener( 'pointerdown', this._onPointerDown ); this.renderer.domElement.addEventListener( 'pointermove', this._onPointerMove ); this.renderer.domElement.addEventListener( 'pointerup', this._onPointerUp ); } /** * Call this method if you no longer want use to the controls. It frees all internal * resources and removes all event listeners. */ dispose() { this.renderer.domElement.removeEventListener( 'pointerdown', this._onPointerDown ); this.renderer.domElement.removeEventListener( 'pointermove', this._onPointerMove ); this.renderer.domElement.removeEventListener( 'pointerup', this._onPointerUp ); this.element.remove(); // in case disposal happens while dragging } // private _onSelectStart( event ) { this.element.style.display = 'none'; this.renderer.domElement.parentElement.appendChild( this.element ); this.element.style.left = event.clientX + 'px'; this.element.style.top = event.clientY + 'px'; this.element.style.width = '0px'; this.element.style.height = '0px'; this._startPoint.x = event.clientX; this._startPoint.y = event.clientY; } _onSelectMove( event ) { this.element.style.display = 'block'; this._pointBottomRight.x = Math.max( this._startPoint.x, event.clientX ); this._pointBottomRight.y = Math.max( this._startPoint.y, event.clientY ); this._pointTopLeft.x = Math.min( this._startPoint.x, event.clientX ); this._pointTopLeft.y = Math.min( this._startPoint.y, event.clientY ); this.element.style.left = this._pointTopLeft.x + 'px'; this.element.style.top = this._pointTopLeft.y + 'px'; this.element.style.width = ( this._pointBottomRight.x - this._pointTopLeft.x ) + 'px'; this.element.style.height = ( this._pointBottomRight.y - this._pointTopLeft.y ) + 'px'; } _onSelectOver() { this.element.remove(); } } export { SelectionHelper };