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- import {
- Vector4
- } from 'three';
- import * as NURBSUtils from '../curves/NURBSUtils.js';
- class NURBSSurface {
-
- constructor( degree1, degree2, knots1, knots2, controlPoints ) {
-
- this.degree1 = degree1;
-
- this.degree2 = degree2;
-
- this.knots1 = knots1;
-
- this.knots2 = knots2;
-
- this.controlPoints = [];
- const len1 = knots1.length - degree1 - 1;
- const len2 = knots2.length - degree2 - 1;
-
- for ( let i = 0; i < len1; ++ i ) {
- this.controlPoints[ i ] = [];
- for ( let j = 0; j < len2; ++ j ) {
- const point = controlPoints[ i ][ j ];
- this.controlPoints[ i ][ j ] = new Vector4( point.x, point.y, point.z, point.w );
- }
- }
- }
-
- getPoint( t1, t2, target ) {
- const u = this.knots1[ 0 ] + t1 * ( this.knots1[ this.knots1.length - 1 ] - this.knots1[ 0 ] );
- const v = this.knots2[ 0 ] + t2 * ( this.knots2[ this.knots2.length - 1 ] - this.knots2[ 0 ] );
- NURBSUtils.calcSurfacePoint( this.degree1, this.degree2, this.knots1, this.knots2, this.controlPoints, u, v, target );
- }
- }
- export { NURBSSurface };
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