123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157 |
- import { LineSegmentsGeometry } from '../lines/LineSegmentsGeometry.js';
- /**
- * A chain of vertices, forming a polyline.
- *
- * This is used in {@link Line2} to describe the shape.
- *
- * ```js
- * const points = [
- * new THREE.Vector3( - 10, 0, 0 ),
- * new THREE.Vector3( 0, 5, 0 ),
- * new THREE.Vector3( 10, 0, 0 ),
- * ];
- *
- * const geometry = new LineGeometry();
- * geometry.setFromPoints( points );
- * ```
- *
- * @augments LineSegmentsGeometry
- * @three_import import { LineLineGeometry2 } from 'three/addons/lines/LineGeometry.js';
- */
- class LineGeometry extends LineSegmentsGeometry {
- /**
- * Constructs a new line geometry.
- */
- constructor() {
- super();
- /**
- * This flag can be used for type testing.
- *
- * @type {boolean}
- * @readonly
- * @default true
- */
- this.isLineGeometry = true;
- this.type = 'LineGeometry';
- }
- /**
- * Sets the given line positions for this geometry.
- *
- * @param {Float32Array|Array<number>} array - The position data to set.
- * @return {LineGeometry} A reference to this geometry.
- */
- setPositions( array ) {
- // converts [ x1, y1, z1, x2, y2, z2, ... ] to pairs format
- const length = array.length - 3;
- const points = new Float32Array( 2 * length );
- for ( let i = 0; i < length; i += 3 ) {
- points[ 2 * i ] = array[ i ];
- points[ 2 * i + 1 ] = array[ i + 1 ];
- points[ 2 * i + 2 ] = array[ i + 2 ];
- points[ 2 * i + 3 ] = array[ i + 3 ];
- points[ 2 * i + 4 ] = array[ i + 4 ];
- points[ 2 * i + 5 ] = array[ i + 5 ];
- }
- super.setPositions( points );
- return this;
- }
- /**
- * Sets the given line colors for this geometry.
- *
- * @param {Float32Array|Array<number>} array - The position data to set.
- * @return {LineGeometry} A reference to this geometry.
- */
- setColors( array ) {
- // converts [ r1, g1, b1, r2, g2, b2, ... ] to pairs format
- const length = array.length - 3;
- const colors = new Float32Array( 2 * length );
- for ( let i = 0; i < length; i += 3 ) {
- colors[ 2 * i ] = array[ i ];
- colors[ 2 * i + 1 ] = array[ i + 1 ];
- colors[ 2 * i + 2 ] = array[ i + 2 ];
- colors[ 2 * i + 3 ] = array[ i + 3 ];
- colors[ 2 * i + 4 ] = array[ i + 4 ];
- colors[ 2 * i + 5 ] = array[ i + 5 ];
- }
- super.setColors( colors );
- return this;
- }
- /**
- * Setups this line segments geometry from the given sequence of points.
- *
- * @param {Array<Vector3|Vector2>} points - An array of points in 2D or 3D space.
- * @return {LineGeometry} A reference to this geometry.
- */
- setFromPoints( points ) {
- // converts a vector3 or vector2 array to pairs format
- const length = points.length - 1;
- const positions = new Float32Array( 6 * length );
- for ( let i = 0; i < length; i ++ ) {
- positions[ 6 * i ] = points[ i ].x;
- positions[ 6 * i + 1 ] = points[ i ].y;
- positions[ 6 * i + 2 ] = points[ i ].z || 0;
- positions[ 6 * i + 3 ] = points[ i + 1 ].x;
- positions[ 6 * i + 4 ] = points[ i + 1 ].y;
- positions[ 6 * i + 5 ] = points[ i + 1 ].z || 0;
- }
- super.setPositions( positions );
- return this;
- }
- /**
- * Setups this line segments geometry from the given line.
- *
- * @param {Line} line - The line that should be used as a data source for this geometry.
- * @return {LineGeometry} A reference to this geometry.
- */
- fromLine( line ) {
- const geometry = line.geometry;
- this.setPositions( geometry.attributes.position.array ); // assumes non-indexed
- // set colors, maybe
- return this;
- }
- }
- export { LineGeometry };
|